![]() You can also download models that other people have made from the internet. If you want to try photogrammetry, I've had luck with Meshroom on PC, but I know the latest version of MacOS is getting a native photogrammetry feature. If you buy a 3d scanner, it will have its own software. If you like coding/web design, and prefer typing to describe your object, OpenSCAD is something you should look into.įinally, if you're trying to duplicate an existing object, 3d scanning (usually through photogrammetry) is one way of doing so. Maya, ZBrush, and (Windows) MS Paint3D are alternative options. ![]() A free option with tons of tutorials is Blender. AutoCAD, Inventor, and TinkerCAD are other options.įor more decorative/artistic objects, a digital sculpting program might be what you want. Personally, I primarily use a cloud based one, OnShape (also free for hobby/personal use). A commonly referenced one on Reddit is Fusion 360 (free for hobby use). Modeling software comes in a couple of different varieties depending on your intended usage.įor more functional/engineered objects, a parametric CAD (Computer Aided/Assisted Design) program is likely what you're looking for. ![]() Some slicing software has very limited modeling options (usually limited to basic shapes), but assuming you want more than spheres, cylinders, and rectangular prisms, you'll need modeling software. You need at least two different types of software.
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